POW Loading Icon

Frequently Asked Questions About Project Oasis World

When is this Game Releasing?

With our Kickstarter not reaching its minimum goal, Project Oasis World will continue to be in development until our team feels at least a demo is ready to be released. We would estimate 6 months to 1 year for that.

What devices will this be on?

We will launch on PC to start. We are looking into other platforms as well.

What job roles do you currently have planned?

We are currently working on the agricultural job as this will be a base foundation for most of the stats and core workings of the games flow. This will also heavily impact the player ran economy.

Will there be in an in-depth character customization?

YES. This is something we are really focusing on. We realize that players want to customize their characters especially in a game like this. This includes having more than 2 genders, complexion, weight etc.

Is this game VR ready and be able to provide accessibility?

We are laying the initial groundwork to be VR accessible in the future, but as of now we are focusing on getting the game to launch. Yes, we want to provide the utmost accessibility to our players when possible.

Why are you making this game?

We want to provide a fun outlet for folks to enjoy themselves in a virtual world. We also want to provide a platform for folks who may suffer from circumstances that prevents them from fulfilling an average life. Whether you suffer from physical or mental ailments, such as depression, any kind of social anxiety, or basically anything that prevents you from doing basic activities, Project Oasis World can be used as a resource to help people live the life they want to live.

POW Beach Picture

Play Project Oasis World

Oasis World Newsletter

Facebook

Facebook Pagelike Widget

Twitter

RT @frailgesture: they avoided the video game category as long as they could pic.twitter.com/ZCZj1OCi9t
We are still at it in our free time 😉 Working on our growing systems that affects your QOL & helps regulate the pla… twitter.com/i/web/status/1…
We have been pretty quiet since our failed Kickstarter. Our time is limited outside of our work hours & we have jus… twitter.com/i/web/status/1…